| Designed
by Mike Selinker and James Ernest
Art by John Kovalic
You are a mad wizard who has inherited a terrible dungeon stocked
with monstrous beings. For entertainment, you and the other mad
wizards in your neighborhood will recruit parties of hapless adventurers
to raid each other’s dungeons and see whose is the most lethal.
Your goal is to be the first to kill seven of the other wizards’
adventurers.
Adventurers have a value from 1-64. The lower the number the better
they are in combat, but the less gold they can carry out of a dungeon
(and the less effective they are in a dungeon). Gold is used to
recruit more adventurers (cause certainly many of yours will die).
Recruit smartly and balance your party for maximum effectiveness.
| SAMPLE CARD ART |
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Contents: 64 Adventurer cards, 5 Dungeon
location cards, 160 Dungeon cards, 6 Town cards, 5 plastic pawns,
5 Dungeon deeds, 1 Seeing stone card, 75 Blood tokens
No. of players: 2-5
Ages: 10+
Playing time: 45-60 minutes
Price: $24.99
Stock code: ZMG 4029
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