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We know there are a lot of games out there (to which we have contributed) and it is not easy to know them all. So to help sell our games, you will find below some quick descriptions and selling points to have in a pinch should the occasion rise. We have used these on consumers and retailers at various shows when time to make a sale is crucial. Use as you see fit: repeat one or more lines, or use them as guides and give it your own spin. Print them out and use them as shelf talkers. Just use them.
CAMPAIGN MANAGER 2008 1) By the designers of 1960, one of whom designed Twilight Struggle. 2) Modern political card game about the recent Presidential election. 3) Fast-playing: 30-45 minutes
DUEL IN THE DARK 1) Presentation has nice toy factor - the planes and clouds on the stands give a nice 3D effect. 2) Uncomplicated WW2 airplane combat game. 3) Fast-playing: 30-45 minutes per night mission.
TRADERS OF CARTHAGE 1) Short playing time (30 minutes) 2) Neat little decisions 3) Buy goods from the market until a ship reaches Carthage where goods are sold. If another ship is in a pirate space when that happens those goods get raided
PANDEMIC 1) Winner of numerous awards, including a finalist in the German Spiel des Jahres. 2) Co-op play; fully co-op - you all win or you all lose. 3) Players MUST work together. Great for families 4) Short playing time (20-45 minutes) 5) You are a team of experts in various fields out to cure 4 diseases that have broken out all over the world 6) Great for geography lessons as the map depicts cities around the world. The cards also list population of the various cities
PICK & PACK 1) 2-player abstract game about apple picking and packing 2) 20 minute playing time 3) The warehouse's grabber is malfunctioning so it takes two workers to use it. One can only move it left and right and the other just up and down EL CAPITAN 1) Remake and retheming of a well-regarded game called "Tycoon" (ranked 344 on boardgamegeek though it's been out of print for many years) 2) Co-designed by multiple award-winner, Wolfgang Kramer, whose other works include: El Grande, Category 5, Colosseum (Days of Wonder), Princes of Florence, Tikal, and dozens more 3) Game comes with an expansion of 3 cities and a pirate ship - enhancing the value of this new version FRESHLY SPICED: PRIMORDIAL 5+6 PLAYER EXPANSION 1) An expansion to a very successful game, expanding the number of players able to play at one time. 2) Game comes with two more sets of amoebas and their food, plus damage beads and biological points. Also, a new set of Gene cards plus more of the basic set of Genes
PROPHECY 1) This will appeal to your customers who bought Talisman, Runebound and Return of the Heroes 2) Excellent price point for an adventure board game - $40 3) 2-5 player adventure board game where players can choose from among 10 characters which they need to build up their skills, strength, health, magic, and willpower in order to tackle the Astral Plane guardians for their artifacts 4) Movement is not random: you can see many of the creatures and opportunities in the world and you can move towards them 5) This game does end: playing time is around 2-3 hours BENDY DUNGEON WALLS 1) Price: $25 for 50 painted plastic walls
and 5 painted plastic 6) Origins award nominee CHANG CHENG 1) Area majority game with a twist: the Mongols attack (and thus subtract from their VPs) the players with majority 2) You actually build the Great Wall using plastic wall, double wall, and arrow tower pieces 3) Easy to learn and relatively quick-playing 1960: THE MAKING OF THE PRESIDENT 1) This will sell to Twilight Struggle fans - it is co-designed by the same person - Jason Matthews 2) Twilight Struggle is currently ranked #4 on boardgamegeek.com and currently 1960 has an 8.5 rating 3) This is a hybrid game - Euro mechanics and elegance mixed with American theme and sensibilities. So it will appeal to both customers 4) 2-player card driven election game - Kennedy vs Nixon - the 9 weeks of campaigning to become President of the US. (Other card driven games: Twilight Struggle, Paths of Glory, Napoleonic Wars, Hannibal: Rome vs Carthage, etc.) 5) Very historical and therefore educational. The cards depict events that took place during the campaign: Nixon's "Lazy Shave" appearance on TV, Johnson jeered in Dallas, the 1960 Civil Rights Act, etc. 6) 90-minute playing time so this is a meaty, strategic game, with great historical flavor in a subject that is not saturated in the marketplace GUMBALL RALLY 1) Great for kids 6+ and their families - up to 8 players! 2) Long distance go-kart racing theme. Uses colors and numbers to better your position in the race 3) Fast-playing AUGUST RELEASES: DUEL IN THE DARK 1) World War 2 air combat game - British night raids over German cities 2) 2 player game with option for solo play 3) Fast-playing and low complexity: 4) Weather and altitude rules available and of low complexity 5) Gateway to wargaming 6) Asymmetrical play: Brits have to plot their bomber's course knowing weather and Germans have to intercept but watch their fuel usage. SHAZAMM 1) Wizards dueling on a crumbling bridge 2) 2-player, 30 minute playing time 3) Using mana and spells, you are trying to push your opponent's wizard onto a crumbling piece of the bridge. 4) Game requires you to outhink and bluff your opponent R-ECO 1) Card game filler for up to 5 players 2) Recycling theme 3) You're trying to get cards but not surpass your hand size - if you do you have to illegally dump cards from your hand
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