Tales of the Arabian Nights
Set out on an adventure so grand that it could have come from the lips of Scheherazade herself!
Product code: ZM7031
Case quantity: 4
Dimensions: 10.70×2.20×14.60 in.
Tell Your Tale
In Tales of the Arabian Nights, you are the hero or heroine in a story of adventure and wonder worthy of legend. Travel the land seeking your destiny and fortune. Along the way, you'll encounter interesting people and strage creatures, learn stories, and gain wisdom to share with others. While there is a winner in Tales of the Arabian Nights, the game is less about seeing who wins and more about enjoying the unfolding and telling of great stories!
Live Among Legends
Enter the lands of the Arabian Nights alongside Sindbad, Scheherazade, Ali Baba, Zumurrud, and other legendary heroes. Travel the world encountering imprisoned princesses, powerful efreets, evil viziers, and marvels such as the Magnetic Mountain and the Cave of Wonders. Encounter a new creature or place every turn, but know that the choices you make will shape the rest of your travels. You might stumble upon hidden treasure and become wealthy beyond your imagination, or you could become accursed with your fate placed in the hands of another player! With an entire deck of encounter cards and the massive Book of Tales shaping how each encounter plays out, no two stories will be the same.
Choose Your Adventure
At the beginning of the game, you determine what skills your character has. These skills unlock story options as you make your way through the world. Become a master of magic, an expert swordsman, a master wordsmith versed in courtly graces—or all three!—as your story progresses and your skills evolve. Make the right choices and your skills will reward you, revealing additional choices in your encounters and even the opportunity to draw one of the thirty Treasure cards. Play to your strengths and you could be handsomely rewarded!
Fulfill Your Destiny
In addition to facing encounters each turn, players also receive quests that ultimately contribute to their legend. As each game progresses, players acquire Story and Destiny points for completing quests and having successful encounters. The game ends when a player fulfills their destiny by reaching a combination of Story and Destiny points of their choosing. Even though that game may be over, all the players have tales to tell that will challenge, amuse, astound, and spellbind them for years to come.
Designer: Eric Goldberg
Contents: Rulebook, 1 Book of Tales, 1 Mounted Map Board, 1 Encounter Card Deck, 1 Treasure Card Deck, 1 Status Card Deck, 1 Quest Card Deck, 3 Sheets of Cardboard Counters, 6 Character Stand-ups (with stands), 6 Player References, 1 Destiny Die, 1 6-Sided Die
Fields of Arle
A Cup of Tea
The Voyages of Marco Polo
On the Silk Road
Master of Spies